I pushed through a lot of outstanding bugs and issues last week—many of which I was working really hard to avoid for a long time. Some issues really seemed larger than they turned out to be, so I was very happy with the speed at which I was able to...
I have been sitting on a handful of plugged memory leaks and an improved harmonic distortion display (now shown in %) for a few weeks now. I put a few more fixes in the past couple of days, and decided I should get this latest iteration of FuzzMeasure
I have been working on FuzzMeasure 3.1 for a fairly long time now, but I never made any solid plans about when I would release it, or what features I would add to it. Now that I have some more time to dedicate to FuzzMeasure, I stepped back and realized...
I'm pretty stoked about releasing TapeDeck 1.0.1 today. It contains some huge audio code overhaulin' that I started about a week before we shipped 1.0…
Just before we shipped TapeDeck, I noticed there was some utterly horrible skipping during audio...
In late September 2007, Dan Sandler had started egging me on to develop a simple audio recorder. I was well within shipping mode for FuzzMeasure 3.0, and couldn't do much more than talk about it at a high level.