Today only, FuzzMeasure is 20% off (for a total of $120). For the rest of the month, FuzzMeasure will be 10% off. Time to buy your favourite audio engineer or hobbyist a fancy gift they will love!
Note that this discount only applies to full license...
A customer approached me about a week ago looking for ways to use DRC-generated pcm files with convolvers other than BruteFIR on Linux. I realized that this wouldn't be an easy feat for a user to handle on their own, seeing how the pcm files aren...
I stumbled across these acoustics tutorial videos the other week, and was excited to see a solid resource for people new to measuring acoustics. Originally I caught the video on YouTube, and then Ethan himself pointed me at these higher quality versions...
Improving FuzzMeasure to take advantage of Leopard under the hood was an exercise in patience and self-discipline. When I first learned about Objective-C 2.0, I wanted to just leap in and change every single accessor to use properties and turn for into for-each loops.
However, I didn't have the time to do this, and I was smarter than that — mucking around in code that already works isn't necessary. That said, there are benefits to ripping out code when you have the opportunity — less code means less bugs!. Also, converting to Objective-C 2.0 buys you other benefits behind the scenes, such as enhanced thread safety, proper memory management, faster enumeration, etc.
How does the one-man shop deal with balancing this lack of time with a mounting pile of important, but not time-sensitive, work? You page it in!
If you've been hiding under a rock today and haven't already seen the news elsewhere, you'll be very excited to learn that FuzzMeasure Pro 3 launched today! This is an especially important release for me, since it falls on the 3 year anniversary of...
FuzzMeasure 3.0 is due out soon for public release. One of the big differences in FuzzMeasure 3.0 is that you will require Leopard in order to install it. I expect that this will put a damper on sales for a little while, as I know people might not...
I can now let folks begin banging on the next release of FuzzMeasure.
I haven't reached 100% completion yet, but I feel that FuzzMeasure will not need much more major work before I release it. There are a few less-often-used-but-still-important features...