FuzzMeasure is shaping up to be a real hot mama! I've been taking a lot of suggestions from my good buddies Chris and Dan, and applying them like mad to get 1.2b1 looking awesome. Since I want 1.2 to be as polished as possible, and as visually appealing...
Today I shall submit a small movie I made for consideration at the Oscars. It is entitled, “FuzzMeasure 1.2b1 – The new UI”. I'm sure that FuzzMeasure is worthy of at least a Best Actor nomination for this one. </p> <p> It's almost there. I just...
After working pretty hard on designing multiple windows and window controllers for FuzzMeasure, I was happy with how it all turned out. Unfortunately, I made that judgement far too quickly without actually trying to use FuzzMeasure for more than a...
This past week just flew by. I've been working on various aspects of FuzzMeasure 1.2 ranging from multiple colored curves, to license key entry, to payment processing on my web server. </p> <p> My motivation to get the license key generation and payment...
After a ton of work this weekend, I managed to get FuzzMeasure working with Cocoa Bindings. The main reason I did all this work was to facilitate multiple curves. The other reason I went down the bindings road was because I wanted FuzzMeasure to...
Screenshots are very important for giving a good impression to a potential downloader. I know that when I'm evaluating whether or not I should try software, the screenshot can often make or break the deal. If something looks like it has a garbage...
I have been doing so many random work tidbits during the previous week that I really felt it was a good time to walk away from FuzzMeasure for a short period of time. </p> <p> When I worked in music production, walking away proved to be the most important...
At this point, I'm working in a bit of a random state. Code is being written, the documentation is being updated, and general stuff is just happening. </p> <p> I am re-doing my documentation as a PDF file, mainly so that it is printer-friendly for...