Blog Archive

Coding for high resolution on OS X? Read this.

I don't ever want to see this in your layer-backed and/or layer-hosting view's code:

someLayer.contentsScale = [[NSScreen mainScreen] backingScaleFactor];

Because it makes the following assumptions:

  • Your view is running on a Mac with a single...


We've Moved!

Since early 2011, I have been planning a set of large-scale moves that would impact my work life greatly. My wife and I decided to build and move into a new home, and I needed to finally incorporate SuperMegaUltraGroovy.

Quite naïvely, I initially...


FuzzMeasure Introductory Videos

Late last year, Nathan and I took some time and filmed a bunch of videos. Three of those videos were created to help FuzzMeasure users understand the basics of setting up for a measurement.

The first video outlines what you'll need in order to use...


Capo 2.1.5 - Now with (even more) awesome sound!

I'm happy to announce that Capo 2.1.5 is now available on the Mac App Store, or directly from http://capoapp.com.

The big star in this release is the new audio slowing engine that I licensed late last year. I had a very successful year of sales in...


What's coming in 2012?

2011 was an outstanding year for SuperMegaUltraGroovy. Aside from winning the Apple Design Award for Capo, and good sales numbers from the Mac App Store, I've also incorporated the business (which sucked away lots of my development cycles in the later...


Capo 1.2 for iOS released today

I'm so very happy (read: relieved) to say that Capo 1.2 for iOS has landed on the App Store. This update took far longer than I'd like, because it was really tough to get it right.

See, slowing audio properly requires a lot of CPU power. On a desktop...


New TapeDeck Soundflower Video

You might not know that I had a student (Marie K.) working with me from May through August this year, and she was helping me keep on top of blogging and video production duties in addition to her core support responsibilities.

Just before the work...


iTunes, Cocoa, and Dock Drags

In my iTunes dragging post from a while back, I described a method for handling iTunes song drags on the Dock.

Since iTunes 10.4 was released recently with Cocoa under the hood, I thought I should take a look at the dragging situation again. I wrote...